Two-player mode with client assignment, 3D vector calibration for cylindrical pods, lives, tap/double-tap boost with low-intensity LED cooldown feedback, and Kenney sprite assets. Co-authored-by: Cursor <cursoragent@cursor.com>
20 lines
404 B
Plaintext
20 lines
404 B
Plaintext
[remap]
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importer="oggvorbisstr"
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type="AudioStreamOggVorbis"
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uid="uid://rbqc8vgcuonf"
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path="res://.godot/imported/sfx_shieldUp.ogg-3be4e3d1edebadb274a60c9a18738b13.oggvorbisstr"
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[deps]
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source_file="res://assets/Bonus/sfx_shieldUp.ogg"
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dest_files=["res://.godot/imported/sfx_shieldUp.ogg-3be4e3d1edebadb274a60c9a18738b13.oggvorbisstr"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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