[gd_scene load_steps=6 format=3] [ext_resource type="Script" path="res://scripts/orientation_gizmo.gd" id="1_gizmo"] [sub_resource type="CylinderMesh" id="CylinderMesh_body"] top_radius = 0.35 bottom_radius = 0.35 height = 1.1 radial_segments = 24 [sub_resource type="StandardMaterial3D" id="Mat_body"] albedo_color = Color(0.42, 0.48, 0.58, 1) roughness = 0.55 [sub_resource type="CylinderMesh" id="CylinderMesh_cap"] top_radius = 0.38 bottom_radius = 0.38 height = 0.08 radial_segments = 24 [sub_resource type="StandardMaterial3D" id="Mat_top"] albedo_color = Color(1, 0.55, 0.12, 1) roughness = 0.4 emission_enabled = true emission = Color(0.85, 0.4, 0.05, 1) emission_energy_multiplier = 0.35 [node name="OrientationGizmo" type="SubViewportContainer"] custom_minimum_size = Vector2(220, 220) stretch = true script = ExtResource("1_gizmo") [node name="SubViewport" type="SubViewport" parent="."] own_world_3d = true transparent_bg = true handle_input_locally = false size = Vector2i(220, 220) render_target_update_mode = 4 [node name="Camera3D" type="Camera3D" parent="SubViewport"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 3.2) projection = 1 size = 2.6 near = 0.05 far = 50.0 [node name="DirectionalLight3D" type="DirectionalLight3D" parent="SubViewport"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 4) light_energy = 1.2 shadow_enabled = false [node name="FillLight" type="DirectionalLight3D" parent="SubViewport"] transform = Transform3D(-0.866025, -0.353553, 0.353553, 0, 0.707107, 0.707107, -0.5, 0.612372, -0.612372, 0, 0, 0) light_energy = 0.4 shadow_enabled = false [node name="Pod" type="Node3D" parent="SubViewport"] [node name="Body" type="MeshInstance3D" parent="SubViewport/Pod"] mesh = SubResource("CylinderMesh_body") surface_material_override/0 = SubResource("Mat_body") [node name="TopCap" type="MeshInstance3D" parent="SubViewport/Pod"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.59, 0) mesh = SubResource("CylinderMesh_cap") surface_material_override/0 = SubResource("Mat_top") [node name="TopLabel" type="Label3D" parent="SubViewport/Pod"] transform = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, 0, -0.66, 0) pixel_size = 0.01 billboard = 0 text = "TOP" font_size = 42 outline_size = 8 modulate = Color(1, 0.95, 0.85, 1) outline_modulate = Color(0.05, 0.05, 0.08, 1)