2 Commits

Author SHA1 Message Date
70e66f4d60 Adapt game clients to the unified WebSocket input stream.
Replace separate accel/tap push handling with input messages, set_input_stream, and a single set_stream on port 8081.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-31 13:47:41 +02:00
bc25226a31 Initial commit: Godot Pong game with WebSocket accelerometer control.
Includes platform steering via calibrated accel axes, ball physics,
calibration overlay with axis detection, and runtime tuning sliders.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-28 21:52:35 +02:00