Replace the fixed left/right split with selectable pod slots and a scalable grid layout so player count follows the chosen pods.
Co-authored-by: Cursor <cursoragent@cursor.com>
Two-player mode with client assignment, 3D vector calibration for cylindrical
pods, lives, tap/double-tap boost with low-intensity LED cooldown feedback,
and Kenney sprite assets.
Co-authored-by: Cursor <cursoragent@cursor.com>